Kickstarter Tabletop Alert: Film the Best Documentary in ‘WILD: Serengeti’ – GeekDad


This post was sponsored by Bad Comet Games.

Millions of wild animals graze, hunt, and thrive in the Serengeti in Eastern Africa. As a film producer, you have entered a contest to create a film to promote environmental conservatism. Plan and film interesting, unique, and difficult scenes in WILD: Serengeti to make your wildlife documentary the best and win the prize. 

What Is WILD: Serengeti?

WILD: Serengeti is a tabletop game set in Africa for 1-4 players, ages 14 and up, and takes about 45-120 minutes to play. Players take turn performing actions such as placing different types of animals on a map. They want to position these animals to match the requirements on scene cards in order to earn points. WILD: Serengeti has puzzle elements along with worker placement and set collection. It’s currently seeking funding on Kickstarter, with a pledge level of $52 for a copy of the game. WILD: Serengeti was designed by Gunho Kim and published by Bad Comet Games, with illustrations by Hani Chang and Sophia Kang.

New to Kickstarter? Check out our crowdfunding primer.

WILD: Serengeti Components

Note: My review is based on a prototype copy, so it is subject to change and may not reflect final component quality.

  • 1 Map
  • 1 Action Board
  • 1 Rock of Ages
  • 168 Scene Cards
  • 12 Great Migration Cards
  • 12 Specialist Cards
  • 4 Player Aids
  • 1 Rulebook
  • 46 Coin Tokens
  • 50 SFX Tokens
  • 45 Food Tokens
  • 8 Lock Tokens
  • 4 Video Gallery Bars
  • 1 First Player Marker
  • 1 Round Marker
  • 8 Player Markers (in 4 colors)
  • 36 Animals (3 of each of 12 different animals)
The map is where you place animals to create scenes. Image by Michael Knight.

The map is divided into 49 spaces representing the Serengeti. Each space has an icon in the upper right corner showing the type of terrain. The four terrains are grasslands, water, woodlands, and rock. Some scene cards require an animal to be in one of these terrains. The numbers along the edge of the map form a point track where players can keep track of their current score. 

action board
The action board provides a worker placement aspect to the game. Image by Michael Knight.

The action board is divided into 8 areas representing the basic actions players may take on their turn. Small spaces on each section are where players can place their player marker in order to take that action. 

rock of ages
Keep track of the rounds with the Rock of Ages. Image by Michael Knight.

The Rock of Ages keeps track of the current round and informs players about steps to be taken during the round preparation phase. The award tiles are placed next to the 4th and 6th round spaces at the start of the game. 

The 12 types of animals used to create scenes. Image by Michael Knight.

WILD: Serengeti includes 36 wooden animal meeples. There are three copies of each of the 12 types of animals including crocodiles, lions, cheetahs, rhinos, elephants, giraffes, hyenas, jackals, vultures, gazelle, zebras, and wildebeests. They start out on the action board and can be placed on the map by players as their actions. These animals are used by players to complete scene cards. 

scene cards
Examples of the three types of scene cards. Image by Michael Knight.

Scene cards represent tasks for players to complete. They show an arrangement of animals that the player must complete in order to collect the reward at the bottom of the card. Some scene cards are more difficult to complete than others, but that means they are also worth better rewards. 

migration cards
Great Migration cards are used to clear some animals from the map during the second half of the game. Image by Michael Knight.

Great Migration cards are used during the round preparation phases prior to rounds 4-6. They show which animals are removed from the map due to migration. 

award tiles
You only use two award tiles each game. Image by Michael Knight.

Award tiles are selected randomly at the start of the game and used during the preparation phases before the 4th and 6th rounds. Each tile shows one of the 12 animal types. Players with more animals of that type as well as animal icons on their completed scene cards can earn points. 

Tokens are used as resources during the game. Image by Michael Knight.

There are several types of tokens used during the game. Coin tokens are used to pay for actions. Food tokens can be spent to move animals already placed on the map as a free action. SFX tokens represent special effects and when spent can eliminate one terrain requirement for completing a scene card. 

player markers
The player markers are shaped like movie cameras. Image by Michael Knight.

Each player has two player markers in their color. One is placed on the map in the score track to show the points that player has earned. The other marker is used to select basic actions on the action board. 

Specialist cards provide unique bonuses for each player. Image by Michael Knight.

Specialist cards are part of the advanced rules. During setup, players draw three specialist cards. They keep one and discard the other two back to the box. These cards are placed in front of the player and have special abilities. Some give bonus points during the game while others provide points at the end of the game. Each specialist and their ability is unique. 

How to Play WILD: Serengeti

The Goal

The goal of the game is to have the highest documentary score at the end of the game.


Start off by placing the map in the center of the table with the action board next to it. Place the 36 animals in their respective locations as shown on the action board. Position lock tokens on spaces with a 4P if playing with less then 4 players and on the 3P spaces as well if playing with fewer than 3 players. Shuffle all of the scene cards and place them in a face down deck near the map. Draw the top six scene cards and place them face up to create a scene card pool next to the deck. Leave a space for the discard pile as well. 

Place the Rock of Ages at one end of the play area. Put the round marker on the first space to mark the round. Shuffle the awards tiles and select two. Then place them face up and place them on the Rock of Ages near the spaces for rounds 4 and 6. Return the remaining awards tiles to the box since they will not be used for the current game. Next shuffle the Great Migration deck and place it face down next to the Rock of Ages. Position the coin, food, SFX and score tokens in piles where all players can reach them. 

Each player now selects a color and takes the two player markers and a video gallery bar that matches their color. Place one of the player markers for each player on or near the ‘0’ space on the point track that goes around the edge of the map. Players then each draw 8 scenes cards, selecting 4 to keep and 4 to discard to the discard pile. Give each player 6 coin tokens as their starting resources for round 1. The player who most recently watched a wildlife documentary goes first. Give them the first player marker. You are now ready to play WILD: Serengeti

The game all setup and ready to play. Image by Michael Knight.


WILD: Serengeti is played in 6 rounds with a round preparation in-between each round. During a round, players take turns where they can either perform a basic action or pass. Once a player passes, they can no longer take any actions for the remainder of the round. Players who have 4 or more coins cannot pass. When all players but one have passed, the remaining player may take only one more turn before they must pass. Once all players have passed, the round is over and preparation for the next round begins.

Round Play

During a player’s turn, they can perform 1 basic action and as many free actions as they choose. Basic actions cost 1 coin. A player can also perform a second basic action in the same turn by paying an additional 2 coins. For free actions, players can discard incomplete scene cards. If they discard 2 or more scene cards at the same time, they can collect 1 coin. Players can also complete scene cards and spend food and SFX tokens as free actions.

There are 8 basic actions players may perform. To take a basic action, a player pays a coin to the pool and then places their player marker (not the one on the point track) on any empty space on the action board. They cannot place a marker on locked spaces or spaces occupied by the marker of another player. If a space is occupied, the player can pay an extra coin to place their marker next to the space and take that action. 

The Discover Carnivorous Predators action lets a player take an crocodile, lion, or leopard…


Read More:Kickstarter Tabletop Alert: Film the Best Documentary in ‘WILD: Serengeti’ – GeekDad